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Geometry Activities

Preview the standards covered within eSpark’s adaptive, self-paced pathways and assignments for Geometry Math skills.

Kindergarten

K.G.1

Shape Names

Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.

K.G.1

Over, Under, On

Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.

K.G.2

Different Shapes

Correctly name shapes regardless of their orientations or overall size.

K.G.2

Which Way Do Shapes Point?

Correctly name shapes regardless of their orientations or overall size.

K.G.3

Flat or Solid?

Identify shapes as two-dimensional (lying in a plane, "flat") or three-dimensional ("solid").

K.G.4

Square or Cube?

Analyze and compare two- and three-dimensional shapes, in different sizes and orientations, using informal language to describe their similarities, differences, parts (e.g., number of sides and vertices/”corners”) and other attributes (e.g., having sides of equal length).

K.G.5

Draw Shapes

Model shapes in the world by building shapes from components (e.g., sticks and clay balls) and drawing shapes.

K.G.6

Make Bigger Shapes

Compose simple shapes to form larger shapes.

1st Grade

1.G.1

Learn About Shapes

Distinguish between defining attributes (e.g., triangles are closed and three-sided) versus non-defining attributes (e.g., color, orientation, overall size); build and draw shapes to possess defining attributes.

1.G.1

Draw Shapes

Distinguish between defining attributes (e.g., triangles are closed and three-sided) versus non-defining attributes (e.g., color, orientation, overall size); build and draw shapes to possess defining attributes.

1.G.2

Build With Shapes

Compose two-dimensional shapes (rectangles, squares, trapezoids, triangles, half-circles, and quarter-circles) or three-dimensional shapes (cubes, right rectangular prisms, right circular cones, and right circular cylinders) to create a composite shape, and compose new shapes from the composite shape.

1.G.3

Dividing Shapes

Partition circles and rectangles into two and four equal shares, describe the shares using the words halves, fourths, and quarters, and use the phrases half of, fourth of, and quarter of. Describe the whole as two of, or four of the shares. Understand for these examples that decomposing into more equal shares creates smaller shares.

2nd Grade

2.G.1

Name and Draw Shapes

Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces. Identify triangles, quadrilaterals, pentagons, hexagons, and cubes.

2.G.2.i

Divide Rectangles

Partition a rectangle into equal sized squares.

2.G.2.ii

Divide Rectangles

Count the number of equal-sized squares in a partitioned rectangle.

2.G.3

Halves, Thirds, and Fourths

Partition circles and rectangles into two, three, or four equal shares, describe the shares using the words halves, thirds, half of, a third of, etc., and describe the whole as two halves, three thirds, four fourths. Recognize that equal shares of identical wholes need not have the same shape.

5th Grade

5.G.1

Define the Coordinate System

Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., x-axis and x-coordinate, y-axis and y-coordinate).

5.G.2

Graph Points on Coordinate Plane

Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.

5.G.3

Classifying Triangles & Quadrilaterals

Understand that attributes belonging to a category of two-dimensional figures also belong to all subcategories of that category.

5.G.4

Classifying Triangles & Quadrilaterals

Classify two-dimensional figures in a hierarchy based on properties.